Os Princípios Básicos de THE WITCHER 3



A. in the US and/or other countries. The Witcher game is set in the universe created by Andrzej Sapkowski in his series of books.

The petty men and women commanding tin-plated armies fail to understand that their conflict is child's play compared to the Wild Hunt, the otherworldly threat which now looms.

From the murky swamps of Velen to the bustling city of Novigrad and the spirited islands of Skellige, Geralt must track down his adopted daughter Ciri before the wraiths of the Wild Hunt claim her incredible power for themselves.

It holds more than 200 game of the year awards and has been cited as one of the greatest video games ever made. Two expansions were also released to critical acclaim: Hearts of Stone and Blood and Wine. A "Game of the Year Edition" was released in August 2016, with the base game, expansions and all downloadable content included. The game has sold over 60 million units as of May 2025, making it one of the best-selling video games of all time. A sequel titled The Witcher IV is in development.[1]

It also comes with all additional content released for the game, alongside new items including swords, armor, and alternate outfits inspired by The Witcher Netflix series — and more!

  The game also utilizes the unique features of the DualSense controller (PlayStation 5), with its advanced haptics and adaptive triggers, letting you immerse yourself in the adventure even more!

• Cace uma Enorme variedade por monstros exóticos, desde feras selvagens à espreita nas passagens montanhosas até astutos predadores sobrenaturais em emboscadas nos becos sombrios por cidades densamente povoadas.

During certain cutscenes, Geralt will be faced with options that may affect quest progression, characters' fate and even the game's ending. The game focuses on narrative and has a dialogue tree which allows players to choose how to respond to non-player characters. Geralt must make decisions which change the state of the world and lead to 36 possible endings, affecting the lives of in-game characters.[21] He can have a romantic relationship with some of the game's female characters by completing certain quests.[22] In addition to the main quests, books offer more information on the game's world.[14] Players can begin side quests after visiting a town's noticeboard.[14] These side missions include Witcher Contracts (elaborate missions requiring players to hunt monsters)[23] and Treasure Hunt quests, which reward players with top-tier weapons or armour.

GOG.utilizando is a digital distribution platform – an on-line store with a THE WITCHER 3 curated selection of games, an optional gaming client giving you freedom of choice, and a vivid community of gamers.

The game world received widespread praise from critics. Kimberly Wallace of Game Informer called it "immersive", and was impressed by its attention to detail.[108] Destructoid's Chris Carter praised its size, which he found enormous and would take players hours to explore.[107] Jonathon Leack, writing for Game Revolution, praised the game's effective use of its large world. Leack wrote that every region had quests and activities for players to try, although he thought that much was filler which extended its length.

Take on the most important contract of your life: to track down the child of prophecy, the key to saving or destroying this world.

Combat complexity based on a variety of actions at the player's disposal, not on correct attack sequencing

A two-part standalone story that follows Geralt of Rivia during the First Nilfgaard War. The digital comic, offering an interactive reading experience enriched by beautiful animations and sound effects.

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